Crits? Other FiendsAchaierai • Barghest • Canomorph (Haraknin • Shadurakul) • Hell hound • Hordling • Howler • Larva • Maelephant • Marrashi • Night hag • Nightmare • Rakshasa • Succubus • Vargouille • Yeth hound. Outsider Crescent Insignia Slot: No Insignia. [3], Yeth were known to establish telepathic connections with evil forces they judged worthy of being their masters, serving them as hunting hounds. Homeland(s) Whether or not the save is successful, an affected creature is immune to that hound's bay for one day. Bay (Su): When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 11 Will save or become panicked for 2d4 rounds. After sunset, it returns to the Border Ethereal at the same spot, whereupon it typically sets out to find its pack or its master. Yeth hounds hate other canine monsters such as barghests and worgs, and attack them on sight if they have the advantage of numbers. It is also mentioned in the Denham Tracts, a 19th-century collection of folklore by Michael Denham. Any creature that critically fails and is within 60 feet of the yeth hound is instead frightened 3 and fleeing for 1d4 rounds (or until it recovers from its frightened condition). They don't collect treasure, having no use for such baubles. [1][3], Yeth hounds were wicked hunters and fundamentally obedient creatures, following the toughest member of the pack with complete deference and consciously seeking evil masters to serve. Type The Yeth Hound (or Yell Hound) is a black dog found in Devon folklore. 3e A yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds. The sight of a yeth hound loping through the sky with a body clenched in its jaws is unsettling indeed. Yeth hounds hunt only at night. Fey Yeth hounds, or simply yeth, were fearsome outsiders that hunted under the cover of night. Eye color(s) When the hound arrives on the scene, maybe the harpies are scared off, or maybe it becomes a three-way fight!). Yeth hounds can often be found in the company of night hags or evil hunters. Yeth hounds, or simply yeth, were fearsome outsiders that hunted under the cover of night. Yeth hounds hunt only at night. [1], Yeth hounds were the servitors of the drow deities Kiaransalee and Vhaeraun.[9]. Wish Hound. | d20 Anime SRD Medium 3rd Edition Statistics[2] Yeth hounds cannot speak, but understand Infernal. Whether it succeeds or fails the saving throw, the creature is then temporarily immune to Bay for 24 hours. Size Only by finding a pack mate or their master could a yeth hound return to the Material Plane, and death on the Ethereal Plane permanently killed them. They fear the sun and never venture out in daylight, even if their lives depend on it. Neutral evil | Design Finder 2018 The yeth hound is based on the yeth hound of the folklore of Devon, a headless black dog known for its wailing. They could be encountered in Hades but could also be found in any non-good plane such as Fury's Heart or Set's realm of Ankhwugaht in Heliopolis. [2][3] Yeth hounds were capable of magical flight, silently and tirelessly pursuing prey by gliding slightly above the ground. The sight of a yeth hound loping through the sky with a body clenched in its jaws is unsettling indeed. 2e Not even the wills of their masters could persuade them to stay during the day. [2][5][6], Yeth hound packs were often made by formidable fey such as the Queen of Air and Darkness and sinister forces from the lower planes as rewards for loyal servitors.

Large | Here Be Monsters

| Swords and Wizardry SRD The ideal hunting ground of a yeth hound is difficult terrain, full of natural hazards—slopes, ditches, cliffs, protruding tree roots, ravines, sinkholes and so forth. RELATED: Dungeons & Dragons: 10 Best 5e Modules, Ranked The most dangerous feature of a yeth hound is its baleful baying, which causes all creatures within 300 feet to make a DC 13 wisdom saving throw or become frightened. | Here Be Monsters General Information Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. Language(s) 3 This collar was not actual metal; it was a mystical representation of the archon's … Deep black in color and with watery, yellow eyes, the yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds. Traveller SRD Strange hounds with glowing eyes, baying on the Moors. 5e Flying[2] Challenge rating | 3.5e SRD Take your favorite fandoms with you and never miss a beat. [2][4] Their short fur was a dull, nonreflective night-black, often blending into the darkness and leaving only the cherry-red glow of their eyes and the smell of chilled smoke to indicate their presence. Always neutral evil | Dungeon World SRD History Diet Prepping for Thistletop and needed a stat block for Yeth Hounds. [2][4], The hideous yeth hounds resembled large greyhounds, standing 4‒5 ft (1.2‒1.5 m) high at the shoulder and weighing about 400 lb (180 kg). Their ghastly howls filled foes with such unbridled terror that they would take the most direct path away from the yeth hound regardless of the obstacles or hazards that stood in their way. The original mythological yeth hounds were headless dogs, said to be the spirits of unbaptized children. The yeth hound bays magically. Yeth hounds cannot abide sunlight, which banishes them to the Ethereal Plane until their master can retrieve them after sunset. Large Yeth Hound. Entries with ** are from Yawning Portal, entries with ^ are from Volo's. Neutral evil They fear the sun and never venture out in daylight, even if their lives depend on it. He followed me home, can I keep him, please? Subtype(s) Based on Challenge rating Its head, while distinctly canine, is at the same time oddly humanoid, flat with noses instead of muzzles. Every enemy within 300 feet of the hound that can hear it must succeed on a DC 13 Wisdom saving throw or be frightened until the end of the hound’s next turn or until the hound is incapacitated. Darkvision[1][2] If you only force one character to flee, that might be a problem if you’ve only got one hound to take advantage of the chaos, [4] They could be encountered in Hades, but could also be found in any non-good plane such as Fury's Heart or Set's realm of Ankhwugaht in Heliopolis. Alignment He lived for many years after the encounter and devoted himself to his poetry, never improving and suffering from nightmares each night before dying from a heart attack after hearing the howling of distant coyotes.[3]. A gift of a yeth hound companion to a particularly successful cult is sure sign of favor in the eyes of a demonic patron. Forgotten Realms Wiki is a FANDOM Games Community. 1e Medium Yeth hounds range great distances from their dens during their nightly hunts, and have been known to carry kills for miles just for the comfort of consuming a fresh meal in their lair. Yeth hounds typically seen to ally themselves with beings such as vampires, vile huntsmen, hags (although particularly night hags), wicked wizards like necromancers and other entities so long as they were immune to their terrible howling,[1][2] as well as powerful members of the Unseelie Court. Sign In. [2] They made sure that there was always time to return to their dens before the strike of dawn and stayed there pacing or sleeping until night fell again. Yell Hound. don't have any of the adventure books (Tyranny of Dragons, Elemental Evil, Rage of Demons or Curse of Strahd) so I would missing those. [2] It has since been published a number of times, making an appearance in every edition of the game except for 5e. A yeth hound that hits with its bite attack can attempt to tripthe opponent (+3 check modifier) as a free actionwithout making a touch attackor provoking an attack of opportunity. The nightly beasts did require food in order to survive but only once every lunar month. Notify me of follow-up comments by email. I'm going through the books I have to try to craft a Feywild adventure (for kids) and just wanted to take stock of what monsters published by 5e are suitable. Yeth hounds resemble a strange cross between a lynx and a hairless dog. 1st Edition Statistics[4] Favored terrain 400 lbs. Deep black in color and with watery, yellow eyes, the yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds. Yeth hounds are nocturnal hunters by necessity. 5th Edition Statistics[1] [1] Evil outsiders were typically exempt from the effects of their barking but mortals could suffer permanent trauma from the supernaturally imposed fear. A yeth hound from the Neverwinter computer game. Their superb auditory and olfactory senses paired with their frightening speed made them incredibly dangerous hunters. | d20PFSRD Yeth hounds cannot speak, but understand Infernal. 2nd Edition Statistics[3] Type Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. Hair color(s) They were intelligent if bestial creatures whose howls induced unbearable fright in those that heard them. Alignment

[1] The two could share senses and communicate from great distances while on the same plane, although barring this they could understand Common, Elvish, Infernal and Sylvan[1][2] and responded to language comprehension spells despite being unable to speak in either case.[3]. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. Alignment Activity cycle [9][10], After encountering yeth hounds, the warrior-poet Rodol of Ard retired from adventuring and never left his castle, banning all dogs and wolves from entering his domain. Yeth hound Yeth hounds range great distances from their dens during their nightly hunts, and have been known to carry kills for miles just for the comfort of consuming a fresh meal in their lair. | FateCoreSRD Latest 5th Edition Products in the Open Gaming Store! Hound archons appeared as powerfully built humanoids with canine heads, with broad shoulders and massive, powerful fists.Hound archons had similarly strong legs—a silent warning to foes that a hound archon was also swift on its feet, and if they fled, they would not get far. Actions Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. But these hounds reflect their original creators, and are by no means good creatures. The Yeth Hound is a rank 3 mount that can be bought from the Zen Market. This is a sonic mind-affecting fear effect. Tooltip. Check out our other SRD sites! They’ve got many names and they appear all over Britain: in the North of England, Sussex and the West Country. 3e [1][3], The iconic feature of the yeth hounds was their dreadful baying that filled those nearby with panicked horror. Yeth Hound Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Yeth_hound?oldid=609302. They made their dens underground in the depths of the most isolated wilds. Pack Tactics: The hound has advantage on an Attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't Incapacitated. [1][2] It was theorized by several metaphysicians that yeth hounds were a manifestation of fear itself. | The Modern Path SRD Yeth hounds are resistant to nonmagical attacks made with nonsilvered weapons and can form a telepathic bond with their master. Bay [three-actions] (auditory, concentrate, divine, enchantment, fear, mental) The yeth hound emits an unearthly howl audible up to 300 feet away. [9][10], After encountering yeth hounds, the warrior-poet Rodol of Ard retired from adventuring and never left his castle, banning all dogs and wolves from entering his domain. To hear the howl is a … [2][3] These packs often made their dens underground in the depths of the most isolated of wilds. Originally personified by a headless, bloodied hound in some cultures, the origin of a Yeth is one rooted in sorrow, always reflected in their strange, baleful howl. [1][3] Otherwise, their master determined their strategy. [3], Yeth hounds consumed warm-blooded creatures and had a preference for humans, demihumans and fey such as brownies, while they themselves were avoided by all natural and several unnatural predators. [3][4], Threats and intimidation were of no use against yeth hounds as they possessed only one crippling phobia[3] Yeth hounds never went under sunlight even in the middle of a hunt and even if certain death awaited if they didn't. | OGN Articles Thoughts? | 13th Age SRD Yeth hounds like to drag their victims back to their lairs to eat at their leisure, so these lairs often contain discarded treasures from the hounds’ previous meals. Their pointed ears curve like short horns. Skills: Perception +6, Survival +5Senses: darkvision 60 ft.Damage Resistances: all/silver, holy or magicalLanguages: –Challenge: 2 (200 XP). Yeth hounds permit other creatures to inhabit the outskirts of their den - so long as they don't hunt the yeth hounds, they can feed off of those driven from the den by fear. They fear the sun and never venture out in daylight, even if their lives depend on it. | PF2 SRD. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals. 2e If the attempt fails, the opponent cannot react to trip the yeth hound. In fifth-edition D&D, they’re evil fey predators that hunt at night, their howls echoing through the darkness. They were also known to serve under Eshowdow of Chult, The Destroyer Talos, or Urdlen, the Crawler Below. Large Evil Speed Power: Increases your movement speed by 110%. 5 ft.[2] Binds on Pickup (Character) Equip Power: +2,000 Deflection. | d20HeroSRD This site may earn affiliate commissions from the links on this page. The yeth hound is a lovely, slavering dog monster first published in Monster Manual II in 1983 for 1st edition AD&D. [8] A master's death simply prompted them to seek new terrible forces to serve under. They possessed an oddly human-like visage, with protruding noses in place of muzzles and more flexible necks than those of canines. Average weight Once the sun set once more, the yeth hound could enter the Border Ethereal where it could see and be seen by beings on the Material Plane but not interacted with. Ancestral Anthologies Vol. The yeth hound is a quadruped that stands five feet tall at the shoulder. Aside from that, they had no loyalty to each other and would not assist each other unless told otherwise. Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz. Any I based this mostly on the Hell Hound stat block from the bestiary and tried to translate the 1E abilities over to the 2E system. Hades,[2] Fury's Heart,[5] Heliopolis,[6] lower planes[3][7] | GumshoeSRD The nightly beasts did require food in order to survive but only once every lunar month. The baying sound echoes through my blood. Their own claws are treated as evil-aligned for purposes of overcoming damage reduction. 1 Origins 2 Appearance 3 Behavior 4 Abilities 5 Weaknesses The Yeth Hound is a creature with origins in the mythology, legend and folklore of The Yeth Hound resembles a dog in form, though its physical nature marks it immediately as quite distinct from any ordinary hound. Red[3] [3] After hunting down their weary, fleeing prey from the air they would surround and rush the victim pulling them down and devouring them.

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